Tactical item licensing and screenshot production for Tom Clancy's Ghost Recon Advanced Warfighter by Travis Getz. Characters, weapons and environment by other members of the development team.
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Travis has enjoyed an incredibly diverse & successful career in the visual design, entertainment, museum & military/aerospace fields.
Video game titles he has worked on have earned numerous Game of The Year awards and 2 BAFTAs (Oscar equivalent in the UK). He has served in many diverse roles including as a 2D/3D artist, weapon artist, vehicle artist, level designer, lead artist, international brand content manager, senior authenticity coordinator & tactical licensing expert |
Prior to game industry work, Travis developed US Military computer-based training simulators. Since 1987 he has been involved with visual design projects for numerous museums as a volunteer or paid contractor.
Following a quarter-century game industry career, he began work for the North Carolina National Guard, one of the most powerful and historically significant state-based military forces in the nation.
He is the owner/operator of several scalable small businesses engaged in apparel graphic design, visual design, animation, 3D modelling, project management and consulting services for the defense/aerospace industry and US/Allied military units.
Following a quarter-century game industry career, he began work for the North Carolina National Guard, one of the most powerful and historically significant state-based military forces in the nation.
He is the owner/operator of several scalable small businesses engaged in apparel graphic design, visual design, animation, 3D modelling, project management and consulting services for the defense/aerospace industry and US/Allied military units.
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USF: Serving the Families of America's Most Elite Fighting Force
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Travis has served as a volunteer board member for the Unit Scholarship Fund for over a decade, providing graphic design services as well as running the annual silent auction for five years. |